“Feminism and queer representation have taken center stage in recent debates about the future of video games. However, gender, sexuality, and identity have long been important to how we experience games and to games themselves. In this course, students will learn about issues of gender and sexuality in video games, game communities, the games industry, and their own media-making practices. Through a combination of creative group projects and analytical writing, students will develop the vocabulary to think critically and speak powerfully about the interactive media they both consume and create.” – Syllabus [PDF]
Steve Wilcox is an assistant professor in the Game Design & Development program at Wilfrid Laurier University where he researches & creates knowledge translation games. He is also the co-founder & former editor-in-chief of First Person Scholar.
Syllabus: Gender & Sexuality in Video Games
Gender & Sexuality in Video Games, Fall 2015 by Bonnie Ruberg
Tags: syllabus
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Type: Syllabus
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Platform(s): Web
Description
“Feminism and queer representation have taken center stage in recent debates about the future of video games. However, gender, sexuality, and identity have long been important to how we experience games and to games themselves. In this course, students will learn about issues of gender and sexuality in video games, game communities, the games industry, and their own media-making practices. Through a combination of creative group projects and analytical writing, students will develop the vocabulary to think critically and speak powerfully about the interactive media they both consume and create.” – Syllabus [PDF]
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