“In the 2D sidescroller Thunderbird Strike, fly from the Tar Sands to the Great Lakes as a thunderbird protecting Turtle Island with searing lightning against the snake that threatens to swallow the lands and waters whole.” -Developer

“In the 2D sidescroller Thunderbird Strike, fly from the Tar Sands to the Great Lakes as a thunderbird protecting Turtle Island with searing lightning against the snake that threatens to swallow the lands and waters whole.” -Developer
“The Polar Learning and Responding Climate Change Education Partnership (PoLAR CCEP) seeks to inform public understanding of and response to climate change through the creation of novel educational approaches that utilize fascination with shifting polar environments and are geared towards lifelong learners.” – The Polar Hub
“”Scientists, educators and policymakers continue to face challenges when it comes to finding effective strategies to engage the public on climate change. We argue that games on the subject of climate change are well-suited to address these challenges because they can serve as effective tools for education and engagement…” – Jason S. Wu & Joey J. Lee
“Explore the geopolitics of climate change in Troubled Lands, a 30-min educational game for ages 10 to Adult. Playable as a classroom activity and ideal grades 6 through college, it is a simple to learn yet morally provocative game that requires players to address competing motivations of self-preservation and group loyalty. Many sustainability themes including communal negotiation, governance, inequality, power, and the tragedy of the commons are present in the game. Troubled Lands has been successfully used to support learning in many courses. Troubled Lands is a revised version of a game called The Farmers about which several academic articles have been written.” – Troubled Lands
“Currently there is a growing consensus amongst climate researchers that Earth’s climate is changing in response to manmade greenhouse gas emissions. The main debate amongst scientists is focussed on the amount of climate change we can expect, not whether it will happen. With the current level of debate in mind, the BBC decided a game might be a good introductory route into climate change and some of the issues this creates for governments around the world.” – BBC
“The topic of climate change offers unique challenges to simulation game designers largely because standard game mechanics fail to capture the complexity of this real-world problem. Climate change dynamics are characterized by the second-order delayed effects of carbon emissions on global temperatures and by political actors, who often have unique individual goals and asymmetrical abilities.”
Curator: Steve Wilcox Steve Wilcox is an assistant professor in the Game Design & Development program at Wilfrid Laurier University where he researches & creates knowledge translation games. He is also the co-founder & former editor-in-chief of First Person Scholar.
“Walden, a game, is a first person simulation of the life of American philosopher Henry David Thoreau during his experiment in self-reliant living at Walden Pond. The game begins in the summer of 1845 when Thoreau moved to the Pond and built his cabin there.” – Official Game Page
“Ever wondered what happened to the old mobile phone you threw away? In the unique puzzle simulation game “Burn The Boards” you can experience the reality of an informal worker, who breaks down e-waste for a living.” –
“Can you solve the drought? California Water Crisis is an educational game about California water politics. Take the role of one of California’s three main regions (NorCal, SoCal, and the Central Valley) and try to find a solution to the fundamental cause of California’s drought: there’s more water demand than there’s water.” – Developer