“Loot boxes are a virtual game of chance, but should this commonplace in-game feature now be considered real-life gambling?” – Vic Hood, Eurogamer
“Loot boxes are a virtual game of chance, but should this commonplace in-game feature now be considered real-life gambling?” – Vic Hood, Eurogamer
“Gamasutra interviews Bethesda’s Emil Pagliarulo and 2K Marin’s Jordan Thomas to discuss the importance of building challenging, satisfying ethical gameplay — both in games the duo created such as Oblivion, Fallout 3 and BioShock 2, and in the work of others.” – J. Matthew Zoss
“There has been a debate about whether these loot boxes are in fact gambling ever since their first inception. While the ESRB may not consider them to be gambling, they unequivocally are and considering them not to be due to a technicality is a tone-deaf interpretation of their function and history…” – Matthew Perks