Speaking in Accents & the American Ethnocentrism in Video Games


Author: Mattie Brice

Publisher: Pop Matters

Pages: N/A


“Voice acting has become a staple in gaming that helps flesh out characters and setting…The cultural politics that voice acting implies, however, often escape analysis. The default English accent is General American and deviations from this tap into a subtext that assumes an American player. How accents communicate information to the player exposes the subliminal effects of American ethnocentrism.” Mattie Brice, Pop Matters

Curator: Steve Wilcox
Steve Wilcox is an assistant professor in the Game Design & Development program at Wilfrid Laurier University where he researches & creates knowledge translation games. He is also the co-founder & former editor-in-chief of First Person Scholar.

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