“In this article, we analyze representative commercial video games in four categories: civilization simulations, post–apocalypse first–person shooters, multiplayer survivor horror games, and historical recreations. We examine the ways their game mechanics and game scenarios represent social, economic and environmental interdependencies. We contrast these representations with future scenarios of gradually increasing scarcity of resources, climate change, and other human–environment interactions which can be influenced by transitioning to sustainable practices.” – Shawna Kelly & Bonnie Nardi