Author: Daniel Achterman
“ArenaNet game designer Daniel Achterman will share general guidelines and best practices he’s picked up over the years for crafting and tuning game systems.
My name is Daniel Achterman, and I’m a game designer. I’ve been doing gameplay and system design in a variety of genres for about 8 years, mostly RPGs, at companies like Gas Powered Games and ArenaNet.” – Gamasutra
Steve Wilcox is an assistant professor in the Game Design & Development program at Wilfrid Laurier University where he researches & creates knowledge translation games. He is also the co-founder & former editor-in-chief of First Person Scholar.