“Ever wondered what happened to the old mobile phone you threw away? In the unique puzzle simulation game “Burn The Boards” you can experience the reality of an informal worker, who breaks down e-waste for a living.
The player takes on the role of Arun, a villager who came to the big city with his wife and child to try his luck. Arun gets work in Chopra’s e-waste scrapyard, a small backyard factory where a dozen workers recycle electronic components. In order to feed his family, Arun has to recycle as many boards as possible, while toxic fumes will also poison him at the same time. The gameplay is based on puzzles that gets increasingly complex, where the player has to break the board apart in the most efficient manner. Through a shop system the player can also purchase items that increase his ability to pick components, protect his health and help him to deal with health issues caused by the work. The game can be only be won by hard work: after a particular sum is reached, Arun can afford to retire from his recycling job and look for healthier opportunities. ” – Burn The Boards
Steve Wilcox is an assistant professor in the Game Design & Development program at Wilfrid Laurier University where he researches & creates knowledge translation games. He is also the co-founder & former editor-in-chief of First Person Scholar.