“Video games are robust forms of creative expression merging design, code, art and sound. Unfortunately, many games misrepresent or appropriate from Indigenous communities by falling back on stereotypes or including cultural content without involving Indigenous people in the development process. But done right, games have the potential to be self-determined spaces, where Indigenous people (meaning First Nations, Inuit, Métis, Native American, Maori, Aboriginal and similar communities) can express themselves on their own terms.” – Elizabeth LaPensée
Steve Wilcox is an assistant professor in the Game Design & Development program at Wilfrid Laurier University where he researches & creates knowledge translation games. He is also the co-founder & former editor-in-chief of First Person Scholar.
Video games encourage Indigenous cultural expression
Tags: Indigenous design
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Author: Elizabeth LaPensée
Publisher: The Conversation
Pages: N/A
Description
“Video games are robust forms of creative expression merging design, code, art and sound. Unfortunately, many games misrepresent or appropriate from Indigenous communities by falling back on stereotypes or including cultural content without involving Indigenous people in the development process. But done right, games have the potential to be self-determined spaces, where Indigenous people (meaning First Nations, Inuit, Métis, Native American, Maori, Aboriginal and similar communities) can express themselves on their own terms.” – Elizabeth LaPensée
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