“This course provides an introduction to the critical study of the fastest-growing yet least understood aspect of mass digital culture: video games. We will survey the history of video game forms, pairing specific games with readings drawing from a variety of theoretical perspectives. This approach will allow for the examination of a variety of issues necessary for developing a critical analysis of video games, including the nature and practice of play, hardware and other externalities, formal qualities, narrative structure and genre, simulation and realism, spatiality and property, gender and identity, authority and authorship, war and violence.” – Syllabus
Steve Wilcox is an assistant professor in the Game Design & Development program at Wilfrid Laurier University where he researches & creates knowledge translation games. He is also the co-founder & former editor-in-chief of First Person Scholar.
Syllabus: Introduction to Video Game Studies
Introduction to Video Game Studies, Winter 2014, Jen Whitson
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“This course provides an introduction to the critical study of the fastest-growing yet least understood aspect of mass digital culture: video games. We will survey the history of video game forms, pairing specific games with readings drawing from a variety of theoretical perspectives. This approach will allow for the examination of a variety of issues necessary for developing a critical analysis of video games, including the nature and practice of play, hardware and other externalities, formal qualities, narrative structure and genre, simulation and realism, spatiality and property, gender and identity, authority and authorship, war and violence.” – Syllabus
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