Do you want to write video games?

“Do you want to write video games? Do you? Do you really? Be honest with me. I mean, I don’t want to shoot down your dream. There are lots of people who’ve done the research, who know exactly what they’re getting into when they say this and who spend years earnestly pursuing their goal. There are also lots of people who like the notion of getting into game development but figure they’ll never have any realskills like programming or art so this is their best bet.” – Medium

LGBTQ On Campus

“LGBTQ On Campus Faculty & Staff and LGBTQ On Campus Students are online, interactive courses that help faculty, staff and students in creating a safer, more inclusive campus for LGBTQ students. This includes how to respond to biased comments, supporting a student who comes out, recognizing signs of psychological distress and how best to connect students to appropriate campus resources and services.” – Kognito

Syllabus: Games & Culture

“This course examines the social, cultural, economic, and political aspects of digital games. Topics include the socio-technical aspects of digital gaming, embodiment and space, communities, spectatorship and performance, gender, race, sexuality, e-sports and sports games, and the politics and economics of production processes, including co-creation and intellectual property.” – Syllabus [PDF]

Longstory

“LongStory is an episodic dating/adventure game about surviving your teenage years. Track clues to solve a mystery and navigate the school’s social scenes. Available for iOS and Android, the game currently has three episodes available. There will be five more episodes released to complete the first and second seasons.” – Developer

GDC Vault

“GDC Vault is a trove of in-depth design, technical and inspirational talks and slides from the influencers of the game development industry, taken from over 20 years of the worldwide Game Developers Conferences. Unlock thousands of hours of 8,000+ videos, audio files, and synced presentations from speakers and panels carefully selected by the GDC advisory board. GDC Vault content includes a broad spectrum of talks about videogame development across over 200 tracks that is easily filtered using tags, categories, upgraded search and recommended videos.” – GDC Vault

Whip the Vote

“Whip the Vote is a Congress simulator, inspired by House of Cards, where you play as the Whip for the Democratic Party.

You’re prodded on by President Hessell and opposed by your rival, the Republican Whip, as you work towards passing Democrat supported Bills, killing Republican supported Bills and securing more seats in Congress for the Democrats during Elections.” – Official Game Page

Syllabus: Games for Health

“CS798 Games for Health is a graduate reading seminar and game design course that will review the current major applications of games in healthcare. Readings will cover the major fields in healthcare where games are being used. Case studies will survey a representative set of current health-related games, from best-practices to examples indicating just how far this application area has yet to develop. ” – Syllabus

Newsgames

“Journalism has embraced digital media in its struggle to survive. But most online journalism just translates existing practices to the Web: stories are written and edited as they are for print; video and audio features are produced as they would be for television and radio. The authors of Newsgamespropose a new way of doing good journalism: videogames.” – MIT Press

Pulling Back the Curtain

“Let’s pull back the curtain. In this essay, I recount a pedagogical experience with 60 undergraduate history majors at Carleton University where students learned to write for the web and learned how the web is written, including how algorithms (sets of rules) create the content and the experiences that we have online. I am not talking about writing essays. I am talking about making video games. Or more accurately, about learning to write history-through-algorithms.” [Excerpt from “Pulling Back the Curtain” in Web Writing: Why and How for Liberal Arts Teaching and Learning]