Stop Disasters!

“Disasters triggered by natural disasters destroy lives and livelihoods. They affect millions of people every year, rich or poor. With your help, we can reduce human, physical and financial cost of disasters by understanding the risks and applying the best methods of prevention and mitigation. Your role in the game is to plan and construct a safer environment for your population. You must assess the disaster risk and try to limit the damage when natural hazards strike.” – Stop Disasters!

RIZK

“RIZK takes place on an alien landscape, the objective being to grow your plant using the resources you find. How you source energy and defend your plant awakens the resident plants, which threaten your plant’s health.” – RIZK

The Riverbed: An Eco-Noir Mystery

“The Riverbed is a first-person interactive experience: Part game – part story. The fictional murder-mystery takes place in a land devastated by water scarcity. The setting, history and character archetypes are based on real-world cases like the Aral Sea and Colorado River.” – The Riverbed

Garbage Dreams

“The Garbage Dreams game, developed to complement the award-winning documentary, is intended to illustrate how recycling not only makes ecological sense, but economic sense too.” – Garbage Dreams

The Oldest Game

“The Oldest Game is a web-based newsgame that explores the complex issue of the legalization of the sex trade in Ontario and Quebec. Drawing inspiration from games such as Budget Hero, in which players learn the parameters of a complex system, and from role-playing games that provoke empathy and identification, “The Oldest Game” focuses on the motivations on the debate over legalized prostitution.” – The Oldest Game

Phone Story

“Phone Story is an educational game about the dark side of your favorite smart phone. Follow your phone’s journey around the world and fight the market forces in a spiral of planned obsolescence.” – Phone Story

Parable of the Polygons

“This is a story of how harmless choices can make a harmful world…Our cute segregation sim [Parable of the Polygons] is based off the work of Nobel Prize-winning game theorist, Thomas Schelling. Specifically, his 1971 paper, Dynamic Models of Segregation. We built on top of this, and showed how a small demand for diversity can…

Papo & Yo

Papo & Yo is the story of a young boy, Quico, and his best friend, Monster. Monster is a huge beast with razor-sharp teeth, but that doesn’t scare Quico away from playing with him. However, Monster has a dangerous problem: an addiction to poisonous frogs. The moment he sees one hop by, he’ll scarf it down…

Papers, Please

“The communist state of Arstotzka has just ended a 6-year war with neighboring Kolechia and reclaimed its rightful half of the border town, Grestin. Your job as immigration inspector is to control the flow of people entering the Arstotzkan side of Grestin from Kolechia. Among the throngs of immigrants and visitors looking for work are hidden smugglers, spies, and terrorists. Using only the documents provided by travelers and the Ministry of Admission’s primitive inspect, search, and fingerprint systems you must decide who can enter Arstotzka and who will be turned away or arrested.” – Papers, Please