“Games of Empire offers a radical political critique of such video games and virtual environments as Second Life, World of Warcraft, and Grand Theft Auto. Rejecting both moral panic and glib enthusiasm, Games of Empire demonstrates how virtual games crystallize the cultural, political, and economic forces of global capital, while also providing a means of resisting them.” – publisher
#GameStudies101 selection:
Wish it had been Chris Douglas’ “Fighting Barbarians & Forming Disciplines” or Dyer-Witheford & dePeuter’s “Games of Empire” #gamestudies101
— Gerald (@GeraldVoorhees) March 24, 2015