“This book series is founded upon the working hypothesis that those immersed in new digital tools and networks are engaged in an unprecedented exploration of language, games, social interaction, problem solving, and self-directed activity that leads to diverse forms of learning. This is reflected in expressions of identity, in how individuals express independence and creativity, and in their ability to learn, exercise judgment, and think systematically.” – Publisher
Books In This Series*
Gaming the System: Designing with Gamestar Mechanic
By Katie Salen Tekinbaş, Melissa Gresalfi, Kylie Peppler and Rafi Santo
Script Changers: Digital Storytelling with Scratch
By Kylie Peppler, Rafi Santo, Melissa Gresalfi and Katie Salen Tekinbaş
Engineering Play: A Cultural History of Children’s Software
By Mizuko Ito
The Ecology of Games: Connecting Youth, Games, and Learning
Edited by Katie Salen Tekinbaş
* – Only game-related books are included here.
Steve Wilcox is an assistant professor in the Game Design & Development program at Wilfrid Laurier University where he researches & creates knowledge translation games. He is also the co-founder & former editor-in-chief of First Person Scholar.