Cuphead & the Racist Spectre of Fleischer Animation


Author: Yussef Cole

Publisher: Unwinnable

Pages: N/A


Cuphead is a 2D platformer with run-and-gun gameplay reminiscent of classic games like Mega Man. What sets Cuphead apart from its predecessors is its unique aesthetic which pays stunning homage to early 20th century American animation. The artists at Studio MDHR, the Canadian company which developed the game, have done an impressive job recreating the dynamic rubber-hose character animation that producers like the Fleischers and Walt Disney made famous in the 1930s. By setting their game in this aesthetic, however, Studio MDHR also dredge up the bigotry and prejudice which had a strong influence on early animation.” – Yussef Cole, Unwinnable

Curator: Steve Wilcox
Steve Wilcox is an assistant professor in the Game Design & Development program at Wilfrid Laurier University where he researches & creates knowledge translation games. He is also the co-founder & former editor-in-chief of First Person Scholar.

Annotate This Entry

Do you know of a related article, game, or resource? Share it below!