Digital Game Studies (Book Series)
“Digital Game Studies is a series dedicated to the investigation of the largest, fastest growing, and most popular form of […]
“Digital Game Studies is a series dedicated to the investigation of the largest, fastest growing, and most popular form of […]
“This book series is founded upon the working hypothesis that those immersed in new digital tools and networks are engaged […]
“Playful Thinking is a series of short, readable and argumentative books that share some playfulness and excitement with the games […]
“The Platform Studies series promotes the investigation of underlying computing systems and how they enable, constrain, shape and support the […]
“Rank-and-file game developers bring videogames from concept to product, and yet their work is almost invisible, hidden behind the famous […]
“The ludology v narratology argument argument can never be resolved because one group of people is defining both sides of […]
“So much of videogame studies has been marked by a single question: ‘What is a game?’ “For a while now, […]
“We are about four or five years into the formation of a new discipline, digital game studies. Though by one […]
“A video game is half-real: we play by real rules while imagining a fictional world. We win or lose the […]
“Electronic games have established a huge international market, significantly outselling non-digital games; people spend more money on The Sims than […]