Syllabus: Gender & Sexuality in Video Games

“Feminism and queer representation have taken center stage in recent debates about the future of video games. However, gender, sexuality, and identity have long been important to how we experience games and to games themselves. In this course, students will learn about issues of gender and sexuality in video games, game communities, the games industry, and their own media-making practices…” – Syllabus

LGBTQ On Campus

“LGBTQ On Campus Faculty & Staff and LGBTQ On Campus Students are online, interactive courses that help faculty, staff and students in creating a safer, more inclusive campus for LGBTQ students. This includes how to respond to biased comments, supporting a student who comes out, recognizing signs of psychological distress and how best to connect students to appropriate campus resources and services.” – Kognito

Syllabus: Games & Culture

“This course examines the social, cultural, economic, and political aspects of digital games. Topics include the socio-technical aspects of digital gaming, embodiment and space, communities, spectatorship and performance, gender, race, sexuality, e-sports and sports games, and the politics and economics of production processes, including co-creation and intellectual property.” – Syllabus [PDF]

Longstory

“LongStory is an episodic dating/adventure game about surviving your teenage years. Track clues to solve a mystery and navigate the school’s social scenes. Available for iOS and Android, the game currently has three episodes available. There will be five more episodes released to complete the first and second seasons.” – Developer

GDC Vault

“GDC Vault is a trove of in-depth design, technical and inspirational talks and slides from the influencers of the game development industry, taken from over 20 years of the worldwide Game Developers Conferences. Unlock thousands of hours of 8,000+ videos, audio files, and synced presentations from speakers and panels carefully selected by the GDC advisory board. GDC Vault content includes a broad spectrum of talks about videogame development across over 200 tracks that is easily filtered using tags, categories, upgraded search and recommended videos.” – GDC Vault

Whip the Vote

“Whip the Vote is a Congress simulator, inspired by House of Cards, where you play as the Whip for the Democratic Party.

You’re prodded on by President Hessell and opposed by your rival, the Republican Whip, as you work towards passing Democrat supported Bills, killing Republican supported Bills and securing more seats in Congress for the Democrats during Elections.” – Official Game Page

Newsgames

“Journalism has embraced digital media in its struggle to survive. But most online journalism just translates existing practices to the Web: stories are written and edited as they are for print; video and audio features are produced as they would be for television and radio. The authors of Newsgamespropose a new way of doing good journalism: videogames.” – MIT Press

Pulling Back the Curtain

“Let’s pull back the curtain. In this essay, I recount a pedagogical experience with 60 undergraduate history majors at Carleton University where students learned to write for the web and learned how the web is written, including how algorithms (sets of rules) create the content and the experiences that we have online. I am not talking about writing essays. I am talking about making video games. Or more accurately, about learning to write history-through-algorithms.” [Excerpt from “Pulling Back the Curtain” in Web Writing: Why and How for Liberal Arts Teaching and Learning]

California Water Crisis

“Can you solve the drought? California Water Crisis is an educational game about California water politics. Take the role of one of California’s three main regions (NorCal, SoCal, and the Central Valley) and try to find a solution to the fundamental cause of California’s drought: there’s more water demand than there’s water.” – Developer