I Have No Words & I Must Design
“I first heard the term “gameplay” when I interviewed for a job at Atari in 1982. It was used by someone […]
“I first heard the term “gameplay” when I interviewed for a job at Atari in 1982. It was used by someone […]
“About a year ago, I praised Ian Bogost’s critique of Bully and lamented the unfortunate lack of game criticism, as […]
“Founded in 2004, Games for Change facilitates the creation and distribution of social impact games that serve as critical tools in humanitarian and educational efforts. We aim to leverage entertainment and engagement for social good. To further grow the field, Games for Change convenes multiple stakeholders, highlights best practices, incubates games, and helps create and direct investment into new projects.” – Games For Change
“How a growing group of independent developers is using video games to share the reality of their lives. Lim is […]
“Unreal Engine 4 is a complete suite of game development tools made by game developers, for game developers. From 2D mobile games to console blockbusters and VR, Unreal Engine 4 gives you everything you need to start, ship, grow and stand out from the crowd.” – Unreal Engine
“Unity is a flexible and powerful development platform for creating multiplatform 3D and 2D games and interactive experiences. It’s a complete ecosystem for anyone who aims to build a business on creating high-end content and connecting to their most loyal and enthusiastic players and customers.” – Unity 3D
“Approaches to Digital Game Studies examines the social significance of digital games, bringing together a range of voices from different disciplines […]
“Digital Game Studies is a series dedicated to the investigation of the largest, fastest growing, and most popular form of […]
“This book series is founded upon the working hypothesis that those immersed in new digital tools and networks are engaged […]