Game Studies 101

Game Studies 101

An Archive of Games, Criticism, and Scholarship

Primary Menu
  • Home
  • Games Archive
  • Arts
    • Education & Pedagogy
    • Language & Literature
    • Game Studies
    • History
    • Journalism
    • Sociology
    • Women’s Studies
  • Engineering
    • Systems Design
  • Environment
    • Environmental Sciences
  • Health Sciences
    • Child & Family Studies
    • Health
  • Mathematics
    • Computer Science
    • Statistics
  • Science
    • Biology
    • Chemistry
  • Resources
  • About
Skip to content
  • Home
  • arts
  • women's studies
  • 10 Ways to Make Your Game More Diverse

10 Ways to Make Your Game More Diverse

Published on March 9, 2017 by Steve Wilcox
Steve Wilcox
Steve Wilcox

Steve Wilcox is an assistant professor in the Game Design & Development program at Wilfrid Laurier University where he researches & creates knowledge translation games. He is also the co-founder & former editor-in-chief of First Person Scholar.

game design, resource, women's studiesgame dev, inclusion, representation

Related Articles

Twine

Video Games for Health

Pixelles

Post navigation

Previous Previous post: The Pixelles Method
Next Next post: The Dangerous Game
Copyright © All rights reserved. Theme: Minimal Grid by Thememattic